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feat: 系统提示词改为单一入口统一管理
多个扩展各自整段改写系统提示词并按加载顺序接力,任一扩展定死提示词后 其余只能做字符串手术,且各上游的工具说明与组合包实际工具格局冲突。 - 新增 extensions/system-prompt.ts 作为唯一出口(加载列表最后),按 config/prompt/(preamble.md、tools.jsonc、routing.jsonc、sections.jsonc) 组合开场白、工具简介/规则与 <tool_routing> 分区;替代原封面与 tool-routing 扩展,/dump-system-prompt 输出最终提示词。 - pi-chrome、pi-ssh、pi-hermes-memory 改为写命名分区,pi-rtk-optimizer 改写 promptGuidelines,pi-permission-system 直接过滤结构化 skills, 均不再返回 systemPrompt;pi-chrome 未授权时不再每轮冻结提示词。 - 新增 prompt-guard 代理加载第三方扩展(Hashline、FFF、LSP、 context-mode):拦截直接改写提示词并按目录覆盖工具说明;context-mode 去掉与组合包路由冲突的锚点段,保留记忆与恢复快照。 - 消除冲突:bash 简介不再建议 grep/find;Hashline edit 不再称可用 grep 锚点、不再介绍已关闭的 replace_text;context-mode 读写/网页路由提示。 - 守门测试:工具目录覆盖率、禁用用法检查、context-mode 上游原文锁定; AGENTS.md 新增「系统提示词单一所有权」。 Generated with [Devin](https://devin.ai) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
This commit is contained in:
co-authored by
Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
parent
dc4fe92e27
commit
ba164896d2
@@ -4,17 +4,30 @@ import type {
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} from "@earendil-works/pi-coding-agent";
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import type { PermissionResolver } from "#src/permission-resolver";
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import type { PermissionSession } from "#src/permission-session";
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import { resolveSkillPromptEntries } from "#src/skill-prompt-sanitizer";
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import {
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resolveSkillPromptEntries,
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resolveStructuredSkillEntries,
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type StructuredSkillLike,
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} from "#src/skill-prompt-sanitizer";
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/** Minimal subset of BeforeAgentStartEvent used by this handler. */
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interface BeforeAgentStartPayload {
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systemPrompt: string;
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systemPromptOptions?: {
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skills?: StructuredSkillLike[] | unknown;
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};
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}
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/**
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* Prepares permission state before an agent turn without changing Pi's active
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* tool set. Tool Search is the bundle's sole active-tool controller; this
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* handler only refreshes permission state and sanitizes denied skill entries.
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*
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* Under the bundle's single system-prompt owner (extensions/system-prompt.ts)
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* no handler may return `systemPrompt`: when the event carries the structured
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* `systemPromptOptions.skills` array the denied entries are filtered out of it
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* directly. The rendered-text rewrite remains only as a fallback for hosts
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* that do not expose structured skills.
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*/
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export class AgentPrepHandler {
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constructor(
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@@ -36,6 +49,20 @@ export class AgentPrepHandler {
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this.session.refreshConfig(ctx, ctx.isProjectTrusted());
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const agentName = this.session.resolveAgentName(ctx, event.systemPrompt);
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const options = event.systemPromptOptions;
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if (options && Array.isArray(options.skills)) {
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const structured = resolveStructuredSkillEntries(
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options.skills,
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this.resolver,
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agentName,
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this.session.getPathNormalizer(),
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);
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options.skills = structured.skills;
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this.session.setActiveSkillEntries(structured.entries);
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return {};
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}
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const skillPromptResult = resolveSkillPromptEntries(
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event.systemPrompt,
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this.resolver,
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@@ -251,6 +251,82 @@ export function resolveSkillPromptEntries(
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};
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}
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/**
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* Minimal structural shape of Pi's `Skill` as carried on
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* `systemPromptOptions.skills` (Pi 1.x). Fields not listed here are passed
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* through untouched.
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*/
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export interface StructuredSkillLike {
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name?: unknown;
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description?: unknown;
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filePath?: unknown;
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baseDir?: unknown;
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disableModelInvocation?: unknown;
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}
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/**
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* Structured counterpart of `resolveSkillPromptEntries`: Pi 1.x exposes the
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* loaded skills as objects on `systemPromptOptions.skills`, so denied skills
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* are filtered out of that array instead of being cut from rendered text.
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* Skills that Pi itself hides from the prompt (`disableModelInvocation`) stay
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* in the array but are excluded from the active-entry list, matching the text
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* path where they never appeared in `<available_skills>`.
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*/
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export function resolveStructuredSkillEntries(
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skills: readonly StructuredSkillLike[],
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permissionManager: SkillPermissionChecker,
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agentName: string | null,
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normalizer: PathNormalizer,
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): { skills: StructuredSkillLike[]; entries: SkillPromptEntry[] } {
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const permissionCache = new Map<string, PermissionState>();
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const visibleSkills: StructuredSkillLike[] = [];
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const entries: SkillPromptEntry[] = [];
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for (const skill of skills) {
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const name = typeof skill?.name === "string" ? skill.name : "";
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if (!name) {
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visibleSkills.push(skill);
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continue;
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}
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const state = resolvePermissionState(
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name,
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permissionManager,
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agentName,
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permissionCache,
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);
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if (state === "deny") {
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continue;
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}
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visibleSkills.push(skill);
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if (skill.disableModelInvocation === true) {
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continue;
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}
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const location =
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typeof skill.filePath === "string" && skill.filePath
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? skill.filePath
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: typeof skill.baseDir === "string"
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? skill.baseDir
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: "";
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const baseDir =
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typeof skill.baseDir === "string" && skill.baseDir
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? skill.baseDir
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: location
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? dirname(location)
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: "";
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entries.push({
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name,
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description:
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typeof skill.description === "string" ? skill.description : "",
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location,
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state,
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normalizedLocation: normalizer.comparableValue(location),
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normalizedBaseDir: normalizer.comparableValue(baseDir),
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});
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}
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return { skills: visibleSkills, entries };
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}
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export function findSkillPathMatch(
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normalizedPath: string,
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entries: readonly SkillPromptEntry[],
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