Files
my-pi/pi-permission-system/test/handlers/input.test.ts
T
云服务部-叶林立andDevin <158243242+devin-ai-integration[bot]@users.noreply.github.com> 7e6a8faae1 feat(pi-permission-system): AutoReview 改为跟随主模型的对话式工具调用审查
AutoReview:

- 审查器回到 Codex Guardian 风格的对话式审查,默认跟随会话当前主模型
  (每次审查实时读取 ctx.model);provider/model 必须同时设置才固定审查
  模型,只设其一视为配置错误并转人工。
- 结论只通过 approve / reject 两个工具给出,参数仅 reason;不强制
  toolChoice,正文文本(即使是合法 JSON)一律忽略。
- approve 自动放行;reject 转人工并在弹窗显示理由(标注模型生成)。
  超时、Provider 错误、截断、未调用工具、多次调用、参数无效等异常同样
  转人工,并附固定的系统说明;用户按 Esc 中止时直接拒绝。
- 模型调用改为 modelRegistry.streamSimple(...).result():Pi 1.3.0 面向
  扩展的 ModelRegistry 没有 completeSimple,原写法在真实环境中每次都会
  转人工。
- 对话记录保留可信度标注;工具结果在有更短的 pi-compaction 摘要时替换
  为摘要;token 估算改为非 ASCII 字符按 1 token 计;预算可配置。
- 同一条用户消息内完全相同的请求只缓存 approve 结论。
- 默认 reasoning low、总超时 30 秒、最多 2 次尝试、maxOutputTokens 4000。

删除:

- 未发布过的 TypeSafe Jev 分类器实现、DenialCircuitBreaker。
- 整个 annotator 机制(model-explanation、注册表、registerAnnotator、
  provider-timeout);annotators 配置键保留为已弃用并忽略,避免旧配置
  被拒绝。

测试:

- 新增 reviewer / transcript / 弹窗说明 / 默认配置测试;清理重复、恒真
  或只测实现细节的旧测试。
- 使用 deepseek-v4.1-flash 实测 5 个场景各 5 次,25 次结论全部符合预期。

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-10-19 01:54:17 -07:00

201 lines
6.7 KiB
TypeScript

import { describe, expect, it, vi } from "vitest";
import type { AskEscalator } from "#src/authority/authorizer-selection";
import { extractSkillNameFromInput } from "#src/handlers/permission-gate-handler";
import { DECIDED_BY_HUMAN } from "#test/helpers/decision-fixtures";
import { makeCtx, makeHandler } from "#test/helpers/handler-fixtures";
// ── helpers ────────────────────────────────────────────────────────────────
function makeInputEvent(text: string) {
return { text };
}
// ── extractSkillNameFromInput ──────────────────────────────────────────────
describe("extractSkillNameFromInput", () => {
it("returns null for plain text", () => {
expect(extractSkillNameFromInput("hello world")).toBeNull();
});
it("returns null for empty string", () => {
expect(extractSkillNameFromInput("")).toBeNull();
});
it("returns null for bare /skill: with no name", () => {
expect(extractSkillNameFromInput("/skill:")).toBeNull();
});
it("extracts skill name from /skill:<name>", () => {
expect(extractSkillNameFromInput("/skill:librarian")).toBe("librarian");
});
it("extracts skill name stopping at whitespace", () => {
expect(extractSkillNameFromInput("/skill:librarian some extra")).toBe(
"librarian",
);
});
it("trims leading whitespace before the prefix", () => {
expect(extractSkillNameFromInput(" /skill:my-skill")).toBe("my-skill");
});
it("returns null when the skill name after trimming is empty", () => {
expect(extractSkillNameFromInput("/skill: ")).toBeNull();
});
});
// ── handleInput ───────────────────────────────────────────────────────────
describe("handleInput", () => {
it("activates session with ctx", async () => {
const ctx = makeCtx();
const { handler, forwarding } = makeHandler();
await handler.handleInput(makeInputEvent("hello"), ctx);
// session.activate(ctx) calls forwarding.start(ctx) on the real session
expect(forwarding.start).toHaveBeenCalledWith(ctx);
});
it("returns continue for non-skill input", async () => {
const { handler } = makeHandler();
const result = await handler.handleInput(
makeInputEvent("just a message"),
makeCtx(),
);
expect(result).toEqual({ action: "continue" });
});
it("returns continue when skill is allowed", async () => {
const { handler } = makeHandler();
const result = await handler.handleInput(
makeInputEvent("/skill:librarian"),
makeCtx(),
);
expect(result).toEqual({ action: "continue" });
});
it("returns handled when skill is denied", async () => {
const { handler } = makeHandler({
session: {
checkPermission: vi.fn().mockReturnValue({ state: "deny" }),
},
});
const result = await handler.handleInput(
makeInputEvent("/skill:librarian"),
makeCtx(),
);
expect(result).toEqual({ action: "handled" });
});
it("shows a warning notification when skill is denied and UI is available", async () => {
const ctx = makeCtx({ hasUI: true });
const { handler } = makeHandler({
session: {
checkPermission: vi.fn().mockReturnValue({ state: "deny" }),
},
});
await handler.handleInput(makeInputEvent("/skill:librarian"), ctx);
expect(ctx.ui.notify).toHaveBeenCalledWith(
expect.stringContaining("librarian"),
"warning",
);
});
it("does not show a warning notification when skill is denied and UI is absent", async () => {
const ctx = makeCtx({ hasUI: false });
const { handler } = makeHandler({
session: {
checkPermission: vi.fn().mockReturnValue({ state: "deny" }),
},
});
await handler.handleInput(makeInputEvent("/skill:librarian"), ctx);
expect(ctx.ui.notify).not.toHaveBeenCalled();
});
it("returns handled when skill requires approval but no UI is available", async () => {
const { handler } = makeHandler({
session: {
checkPermission: vi.fn().mockReturnValue({ state: "ask" }),
},
prompter: {
escalate: vi.fn<AskEscalator["escalate"]>().mockResolvedValue({
approved: false,
state: "denied",
confirmationUnavailable: true,
decidedBy: DECIDED_BY_HUMAN,
}),
},
});
const result = await handler.handleInput(
makeInputEvent("/skill:librarian"),
makeCtx(),
);
expect(result).toEqual({ action: "handled" });
});
it("prompts and returns continue when skill ask is approved", async () => {
const approvePrompt = vi.fn<AskEscalator["escalate"]>().mockResolvedValue({
approved: true,
state: "approved",
decidedBy: DECIDED_BY_HUMAN,
});
const { handler, prompter } = makeHandler({
session: {
checkPermission: vi.fn().mockReturnValue({ state: "ask" }),
},
prompter: {
escalate: approvePrompt,
},
});
const result = await handler.handleInput(
makeInputEvent("/skill:librarian"),
makeCtx(),
);
expect(result).toEqual({ action: "continue" });
expect(prompter.escalate).toHaveBeenCalledOnce();
});
it("returns handled when skill ask is denied by user", async () => {
const { handler } = makeHandler({
session: {
checkPermission: vi.fn().mockReturnValue({ state: "ask" }),
},
prompter: {
escalate: vi.fn<AskEscalator["escalate"]>().mockResolvedValue({
approved: false,
state: "denied",
decidedBy: DECIDED_BY_HUMAN,
}),
},
});
const result = await handler.handleInput(
makeInputEvent("/skill:librarian"),
makeCtx(),
);
expect(result).toEqual({ action: "handled" });
});
it("passes agentName in the prompt permission request", async () => {
const approvePrompt = vi.fn<AskEscalator["escalate"]>().mockResolvedValue({
approved: true,
state: "approved",
decidedBy: DECIDED_BY_HUMAN,
});
const { handler, prompter } = makeHandler({
session: {
checkPermission: vi.fn().mockReturnValue({ state: "ask" }),
resolveAgentName: vi.fn().mockReturnValue("code-agent"),
},
prompter: {
escalate: approvePrompt,
},
});
await handler.handleInput(makeInputEvent("/skill:librarian"), makeCtx());
expect(prompter.escalate).toHaveBeenCalledWith(
expect.objectContaining({
agentName: "code-agent",
skillName: "librarian",
}),
);
});
});