Files
my-pi/pi-permission-system/test/handlers/input-events.test.ts
T
云服务部-叶林立andDevin <158243242+devin-ai-integration[bot]@users.noreply.github.com> 7e6a8faae1 feat(pi-permission-system): AutoReview 改为跟随主模型的对话式工具调用审查
AutoReview:

- 审查器回到 Codex Guardian 风格的对话式审查,默认跟随会话当前主模型
  (每次审查实时读取 ctx.model);provider/model 必须同时设置才固定审查
  模型,只设其一视为配置错误并转人工。
- 结论只通过 approve / reject 两个工具给出,参数仅 reason;不强制
  toolChoice,正文文本(即使是合法 JSON)一律忽略。
- approve 自动放行;reject 转人工并在弹窗显示理由(标注模型生成)。
  超时、Provider 错误、截断、未调用工具、多次调用、参数无效等异常同样
  转人工,并附固定的系统说明;用户按 Esc 中止时直接拒绝。
- 模型调用改为 modelRegistry.streamSimple(...).result():Pi 1.3.0 面向
  扩展的 ModelRegistry 没有 completeSimple,原写法在真实环境中每次都会
  转人工。
- 对话记录保留可信度标注;工具结果在有更短的 pi-compaction 摘要时替换
  为摘要;token 估算改为非 ASCII 字符按 1 token 计;预算可配置。
- 同一条用户消息内完全相同的请求只缓存 approve 结论。
- 默认 reasoning low、总超时 30 秒、最多 2 次尝试、maxOutputTokens 4000。

删除:

- 未发布过的 TypeSafe Jev 分类器实现、DenialCircuitBreaker。
- 整个 annotator 机制(model-explanation、注册表、registerAnnotator、
  provider-timeout);annotators 配置键保留为已弃用并忽略,避免旧配置
  被拒绝。

测试:

- 新增 reviewer / transcript / 弹窗说明 / 默认配置测试;清理重复、恒真
  或只测实现细节的旧测试。
- 使用 deepseek-v4.1-flash 实测 5 个场景各 5 次,25 次结论全部符合预期。

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-10-19 01:54:17 -07:00

96 lines
3.2 KiB
TypeScript

/**
* Tests that handleInput emits permissions:decision events for skill input gates.
*/
import { describe, expect, it, vi } from "vitest";
import type { AskEscalator } from "#src/authority/authorizer-selection";
import { DECIDED_BY_HUMAN } from "#test/helpers/decision-fixtures";
import {
getDecisionEvents,
makeCheckResult,
makeCtx,
makeHandler,
} from "#test/helpers/handler-fixtures";
// ── helpers ────────────────────────────────────────────────────────────────
/** Build a checkPermission mock returning a skill-surface result. */
function makeSkillCheckPermission(state: "allow" | "deny" | "ask") {
return vi.fn().mockReturnValue(
makeCheckResult({
state,
toolName: "skill",
source: "skill",
origin: "global",
matchedPattern: "*",
}),
);
}
// ── tests ──────────────────────────────────────────────────────────────────
describe("handleInput decision events — skill gate", () => {
it("does not emit when input is not a skill invocation", async () => {
const { handler, events } = makeHandler();
await handler.handleInput({ text: "hello world" }, makeCtx());
expect(getDecisionEvents(events)).toHaveLength(0);
});
it("emits allow with policy_allow for an allowed skill", async () => {
const { handler, events } = makeHandler({
session: { checkPermission: makeSkillCheckPermission("allow") },
});
await handler.handleInput({ text: "/skill:librarian" }, makeCtx());
const decisions = getDecisionEvents(events);
expect(decisions).toHaveLength(1);
expect(decisions[0]).toMatchObject({
surface: "skill",
value: "librarian",
result: "allow",
resolution: "policy_allow",
});
});
it("emits deny with policy_deny for a denied skill", async () => {
const { handler, events } = makeHandler({
session: { checkPermission: makeSkillCheckPermission("deny") },
});
await handler.handleInput({ text: "/skill:restricted" }, makeCtx());
const decisions = getDecisionEvents(events);
expect(decisions).toHaveLength(1);
expect(decisions[0]).toMatchObject({
surface: "skill",
value: "restricted",
result: "deny",
resolution: "policy_deny",
});
});
it("emits a decision event on the escalate path", async () => {
const { handler, events } = makeHandler({
session: {
checkPermission: makeSkillCheckPermission("ask"),
},
prompter: {
escalate: vi.fn<AskEscalator["escalate"]>().mockResolvedValue({
approved: true,
state: "approved",
decidedBy: DECIDED_BY_HUMAN,
}),
},
});
await handler.handleInput({ text: "/skill:explorer" }, makeCtx());
const decisions = getDecisionEvents(events);
expect(decisions).toHaveLength(1);
expect(decisions[0]).toMatchObject({
surface: "skill",
value: "explorer",
result: "allow",
resolution: "user_approved",
});
});
});